# Create your own effects

In TextAnimator for Godot you can write your own custom effects in c#

* [writing-custom-effects-c](https://docs.febucci.com/text-animator-godot/effects/create-your-own-effects/writing-custom-effects-c "mention")

{% hint style="info" %}
In the full release of Text Animator for Godot, you'll also be able to create effects from the inspector!
{% endhint %}
