Writing Custom Typewriters (C#)
Adding Custom Typewriters
Fundamental Methods
float GetWaitAppearanceTimeOf(int charIndex)char character = TextAnimator.Characters[charIndex].Info.Char[SerializeField] float normalTime = .1f;
[SerializeField] float punctuationTime = .3f;
protected override float GetWaitAppearanceTimeOf(int charIndex)
{
char character = TextAnimator.Characters[charIndex].Info.Char;
return char.IsPunctuation(character) ? punctuationTime : normalTime;
}