> For the complete documentation index, see [llms.txt](https://docs.febucci.com/text-animator-unity/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.febucci.com/text-animator-unity/2.x-ko/undefined-2/undefined/game-creator-2.md).

# Game Creator 2

{% hint style="danger" %}
버전 2.13.43부터, 그리고 **필요합니다** 그 [대화 2](https://docs.gamecreator.io/dialogue/) 모듈은 2.4.13부터입니다.
{% endhint %}

* Unity의 내장 텍스트 대신 TextMeshPro를 사용하세요.
* 대화에 사용할 대화 프리팹에서 TMPro 텍스트를 설정하고 구성 요소 "TextAnimator\_TMP"와 "TypewriterByCharacter"(또는 "TypewriterByWord")를 대화 텍스트에 추가하세요.

<figure><img src="/files/ddd41437497d061b0b7c98b2d2e6e05fb6f4cde6" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
모든 이벤트/액션 기능을 사용하고 싶다면 Text Animator의 타이프라이터(=Typewriter)를 사용해야 합니다(그렇지 않으면 TextAnimator - TMP 구성 요소만 추가하세요).
{% endhint %}


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