# Built-in effects list

Here’s a list of all built-in effects ready to use in your games.

{% hint style="info" %}
[add-effects-to-your-texts](https://docs.febucci.com/text-animator-unity/2.x/effects/add-effects-to-your-texts "mention")
{% endhint %}

{% hint style="info" %}
You can also create your own effects:

* [create-effects-in-the-inspector](https://docs.febucci.com/text-animator-unity/2.x/effects/create-your-own-effects/create-effects-in-the-inspector "mention")
* [writing-custom-effects-c](https://docs.febucci.com/text-animator-unity/2.x/effects/create-your-own-effects/writing-custom-effects-c "mention")
  {% endhint %}

***

## Behaviors <a href="#behaviors" id="behaviors"></a>

Behavior Effects animate letters continuously during time, after the letter has been shown.

You can also use Modifiers, which let you change the characteristics of your Behavior effects individually [modifiers](https://docs.febucci.com/text-animator-unity/2.x/effects/add-effects-to-your-texts/modifiers "mention").

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td>Pendulum<br>Tag: &#x3C;pend><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FtKzpk2YsmpYbLdUzQX8d%2Fpendulumpreview.gif?alt=media&#x26;token=4f90c1e8-3019-4af9-93b6-f5f75e27841d">pendulumpreview.gif</a></td></tr><tr><td>Dangle<br>Tag: &#x3C;dangle><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2Fsya5APvJLFwJUBd0fmmW%2Fdanglepreview.gif?alt=media&#x26;token=8c343bde-c141-4005-819e-76c9d499b80a">danglepreview.gif</a></td></tr><tr><td><a data-footnote-ref href="#user-content-fn-1">Fade</a><br>Tag: &#x3C;fade><br>Modifiers: d</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FQgqw9LS2xdftsoQmP1vb%2Ffadepreview.gif?alt=media&#x26;token=d2d15b99-74cf-426c-a591-a1bcf1d871cf">fadepreview.gif</a></td></tr><tr><td>Rainbow<br>Tag: &#x3C;rainb><br>Modifiers: f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2F893mJYPyxCeYre1G7pjP%2Frainbowpreviewfebucci.gif?alt=media&#x26;token=f759e1cb-1f51-4e1e-b64d-0fa447482ecb">rainbowpreviewfebucci.gif</a></td></tr><tr><td>Rotate<br>Tag: &#x3C;rot><br>Modifiers: f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2Fs5Z2o7EUF1Np2mHiriba%2Frotatingpreviewfebucci.gif?alt=media&#x26;token=417d9b84-b6e5-4a67-967b-19f0500ff1ef">rotatingpreviewfebucci.gif</a></td></tr><tr><td>Bounce<br>Tag: &#x3C;bounce><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FzMeBnxuni17hSNB0wSbR%2Fbouncepreviewfebucci.gif?alt=media&#x26;token=132af8d7-6ae8-4d1d-ad89-c09d1baf411f">bouncepreviewfebucci.gif</a></td></tr><tr><td>Slide<br>Tag: &#x3C;slide><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FdnmQ3nYI7TeazXKsHesQ%2Fslidepreviewfebucci.gif?alt=media&#x26;token=92d54a47-8933-49a7-a4b5-6f7eee8880ad">slidepreviewfebucci.gif</a></td></tr><tr><td>Swing<br>Tag: &#x3C;swing><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FopKy5ghBm4iJlgXQkFDL%2Fswingpreviewfebucci.gif?alt=media&#x26;token=d1459de0-a4d8-4e3c-93e4-25a020259edb">swingpreviewfebucci.gif</a></td></tr><tr><td>Wave<br>Tag: &#x3C;wave><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FzauGf7Sw6WiKFxgmxzHZ%2Fwavepreviewfebucci.gif?alt=media&#x26;token=e5f13f68-d49a-4304-8446-4a32377b66f0">wavepreviewfebucci.gif</a></td></tr><tr><td>Increase Size<br>Tag: &#x3C;incr><br>Modifiers: a, f, w</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2Fo35oiHpdi0L13xx6moR7%2Fsizepreviewfebucci.gif?alt=media&#x26;token=0d15bf29-4963-421e-9435-d05d6cded353">sizepreviewfebucci.gif</a></td></tr><tr><td>Shake<br>Tag: &#x3C;shake><br>Modifiers: a, d</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FywQp5eImkxjiAYed3uCU%2Fshakepreviewfebucci.gif?alt=media&#x26;token=0c6e0aaf-91be-4f2e-9c8a-4623a62eb182">shakepreviewfebucci.gif</a></td></tr><tr><td>Wiggle<br>Tag: &#x3C;wiggle><br>Modifiers: a, f</td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FOoTVJxJUhI8cX18f9TBf%2Fwigglepreviewfebucci.gif?alt=media&#x26;token=fe9ec116-5a90-40c5-9bc7-4dfb4857b15d">wigglepreviewfebucci.gif</a></td></tr></tbody></table>

### Glossary

<table><thead><tr><th>Modifier ID</th><th width="202">Modifier Value</th><th width="134">Name</th><th>In other words</th></tr></thead><tbody><tr><td>a</td><td>floating point number, example: 3</td><td>amplitude</td><td>effect's strength</td></tr><tr><td>f</td><td>floating point number, example: 3</td><td>frequency</td><td>speed</td></tr><tr><td>w</td><td>floating point number, example: 3</td><td>wave size</td><td>how uniform is the effect applied to letters</td></tr><tr><td>d</td><td>floating point number, example: 3</td><td>delay</td><td>delay of the animation  in seconds</td></tr></tbody></table>

* `Tag`: represents the effect tag, unique in its category (eg. \<shake>)
* `Different with size`: true if the effect results differently based on different sizes and fonts.([Read more here](https://about/text-animator-unity/docs/how-to-add-effects-to-your-texts/#intensity-multiplier)).

***

## Appearances and Disappearances <a href="#appearances-and-disappearances" id="appearances-and-disappearances"></a>

Appearance Effects animate letters only when they’re appearing on screen, while Disappearance Effects make them dynamically disappear. For this reason, they’re mostly used in combination with the typewriter, which shows/hides letters one after another.

{% hint style="info" %}
*Reminder: you can set default Appearance and Disappearance Effects in the TextAnimator component, without having to write Appearance Effects tags in each text.* [#set-default-effects-to-the-entire-text](https://docs.febucci.com/text-animator-unity/2.x/add-effects-to-your-texts#set-default-effects-to-the-entire-text "mention")
{% endhint %}

<table data-view="cards"><thead><tr><th></th><th data-hidden></th><th data-hidden></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td>Rotating<br>Tag: {rot}<br>Modifiers: a, d</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FdURIwe8bdhTJ3P8eV3g0%2Fap_rotatingpreview.gif?alt=media&#x26;token=10f85112-979b-4132-9095-2763e0080c69">ap_rotatingpreview.gif</a></td></tr><tr><td>Diagonal Expand<br>Tag: {diagexp}<br>Modifiers: bot, d</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FA64cks3cgZ5z2Cd1SOyC%2Fap_diagonalexpandpreview.gif?alt=media&#x26;token=1b060765-5a3d-44ea-a003-861406a5b9ef">ap_diagonalexpandpreview.gif</a></td></tr><tr><td>Horizontal Expand<br>Tag: {horiexp}<br>Modifiers: d, x</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FNuJwI0qbsV2k0O8LLqyz%2Fap_horizontalexpandpreview.gif?alt=media&#x26;token=d3573d9a-e041-4824-b9d7-0e7d7b513f4a">ap_horizontalexpandpreview.gif</a></td></tr><tr><td>Vertical Expand<br>Tag: {vertexp}<br>Modifiers: bot, d</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FYuglut0yoWWoeBMcPOMG%2Fap_verticalexpandpreview.gif?alt=media&#x26;token=9cfa88e3-0f3d-4fc1-b361-dd40daaebd3d">ap_verticalexpandpreview.gif</a></td></tr><tr><td>Offset<br>Tag: {offset}<br>Modifiers: a, d</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2Fx67tZ4KLInVbz6Hif2ma%2Fap_offsetpreview.gif?alt=media&#x26;token=d36effd1-c273-4159-b9ee-7a035abfc082">ap_offsetpreview.gif</a></td></tr><tr><td><p>Fading </p><p>Tag: {fade} </p><p>Modifiers: d</p></td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2Fcr0DMOUVYSbRa5nTiLry%2Fap_fadingpreview.gif?alt=media&#x26;token=b865d0fc-4262-496d-9469-26b1dd45f181">ap_fadingpreview.gif</a></td></tr><tr><td><p>Size </p><p>Tag: {size} </p><p>Modifiers: a, d</p></td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FXQ57jYFa3985OSBtTV7D%2Fap_defaultappearancepreview.gif?alt=media&#x26;token=d354c431-0884-4567-ae7a-124359966681">ap_defaultappearancepreview.gif</a></td></tr><tr><td>Random Direction<br>Tag: {rdir}<br>Modifiers: a</td><td></td><td></td><td><a href="https://541806160-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJE1tNTWPRG3py6Cs3USD%2Fuploads%2FzxLOYzw13qVB2UhIZmlr%2Fap_randomdirpreview.gif?alt=media&#x26;token=fb3c0717-2019-4973-9a04-96f17c63fa1c">ap_randomdirpreview.gif</a></td></tr></tbody></table>

{% hint style="info" %}
Reminder: by default, appearances start with '`{`' while disappearances include an hashtag '`{#`' (to simply indicate that they're appearances in reverse, but being the same effects). You can change brackets and everything in your settings file, in case you'd like to use other symbols.
{% endhint %}

### Glossary

<table><thead><tr><th>Modifier ID</th><th width="201">Modifier Value</th><th width="114">Name</th><th>Explanation</th></tr></thead><tbody><tr><td>a</td><td>floating point number, example: 3</td><td>amplitude</td><td>effect's strength</td></tr><tr><td>bot</td><td>0 for false,<br>1 for true</td><td>bottom</td><td>if an effect starts from</td></tr><tr><td>x</td><td>-1 for left,<br>0 for middle,<br>1 for right</td><td>horizontal direction</td><td>the direction an effect starts from</td></tr><tr><td>d</td><td>floating point number,<br>example: 3</td><td>duration</td><td>duration of the animation in seconds</td></tr></tbody></table>

[^1]: PSA the fade effect is the only effect that *doesn't* loop, but keeps the letters hidden forever! If you're interested in a looping fade, you can easily create your own in [create-effects-in-the-inspector](https://docs.febucci.com/text-animator-unity/2.x/effects/create-your-own-effects/create-effects-in-the-inspector "mention") (or let us know if you need any help! <3)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.febucci.com/text-animator-unity/2.x/effects/built-in-effects-list.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
