# 내장 효과 목록

다음은 이미 사용 가능한 기본/내장 데이터베이스입니다(“Samples” 폴더를 가져오세요!) 및 게임에서 바로 사용할 수 있는 많은 효과를 포함하고 있습니다.

{% hint style="info" %}
언제든지 자신만의 효과를 만들 수도 있습니다!

* [자체 효과 만들기](/text-animator-unity/3.x-ko/customization/create-your-own-effects.md)
* [커스텀 효과 작성(C#)](/text-animator-unity/3.x-ko/writing-custom-classes/c.md)
  {% endhint %}

{% hint style="success" %}
Text Animator for Unity 3.0부터 모든 효과는 Appearance(출현), Persistant(지속) 및 Disappearance(소멸)로 재생할 수 있으며, 한 번만 재생하거나 다른 조건에 따라 재생할 수도 있습니다!
{% endhint %}

다음도 사용할 수 있습니다 [수정자](/text-animator-unity/3.x-ko/effects/how-to-edit-effects/modifiers.md)이는 Behavior 효과의 특성을 개별적으로 변경할 수 있게 해줍니다.

<table data-view="cards"><thead><tr><th></th><th>태그</th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><strong>진자</strong></td><td>pend</td><td><a href="/files/ed4e5c67474ac7f60d66ac08dd069e94867e1d06">/files/ed4e5c67474ac7f60d66ac08dd069e94867e1d06</a></td></tr><tr><td><strong>댕글</strong></td><td>dangle</td><td><a href="/files/d6c32bb131ef0387357f13f08c2a45ccaf42723c">/files/d6c32bb131ef0387357f13f08c2a45ccaf42723c</a></td></tr><tr><td><strong>페이드</strong></td><td>fade</td><td><a href="/files/a9b94ac06dfcbbf9a41e696c8dc3e4cbcdea89e6">/files/a9b94ac06dfcbbf9a41e696c8dc3e4cbcdea89e6</a></td></tr><tr><td><strong>무지개</strong></td><td>rainb</td><td><a href="/files/e26b1f11a8045013c67b01cd8d7833ae0e0128dc">/files/e26b1f11a8045013c67b01cd8d7833ae0e0128dc</a></td></tr><tr><td><strong>회전</strong></td><td>rot</td><td><a href="/files/7f811d37a4d2b9e972aa0c8c0990eab5630d699b">/files/7f811d37a4d2b9e972aa0c8c0990eab5630d699b</a></td></tr><tr><td><strong>바운스</strong></td><td>bounce</td><td><a href="/files/3e4b30b22a4606725bdf231d13087273bf0aa5af">/files/3e4b30b22a4606725bdf231d13087273bf0aa5af</a></td></tr><tr><td><strong>슬라이드</strong></td><td>slideh</td><td><a href="/files/0de41adc69bd867e67c6651f470747a3ca7781e7">/files/0de41adc69bd867e67c6651f470747a3ca7781e7</a></td></tr><tr><td><strong>스윙</strong></td><td>swing</td><td><a href="/files/b7aba8678d03b7ea34563b5c925c175380ee3ee6">/files/b7aba8678d03b7ea34563b5c925c175380ee3ee6</a></td></tr><tr><td><strong>웨이브</strong></td><td>wave</td><td><a href="/files/fa3660825067997cfd18c3efc43854021c6a53ad">/files/fa3660825067997cfd18c3efc43854021c6a53ad</a></td></tr><tr><td><strong>크기 증가</strong></td><td><a data-footnote-ref href="#user-content-fn-1">incr</a></td><td><a href="/files/23f7a39d8155bc6144a1373860dcd8735a0c66f8">/files/23f7a39d8155bc6144a1373860dcd8735a0c66f8</a></td></tr><tr><td><strong>쉐이크</strong></td><td>shake</td><td><a href="/files/dd630184dfc719b80d6464c51729af1a5faee1e9">/files/dd630184dfc719b80d6464c51729af1a5faee1e9</a></td></tr><tr><td><strong>위글</strong></td><td>wiggle</td><td><a href="/files/ec0c1fdc6f4d71511f90070b25732ad2ff067959">/files/ec0c1fdc6f4d71511f90070b25732ad2ff067959</a></td></tr></tbody></table>

### 용어집

<table><thead><tr><th>수정자 ID</th><th width="202">수정자 값</th><th width="134">이름</th><th>다른 말로 하면</th></tr></thead><tbody><tr><td>a</td><td>부동 소수점 숫자, 예: 3</td><td>진폭</td><td>효과의 강도</td></tr><tr><td>s</td><td>부동 소수점 숫자, 예: 3</td><td>속도</td><td>속도</td></tr></tbody></table>

* `태그`: 효과 태그를 나타내며 카테고리 내에서 고유합니다(예: \<shake>)

[^1]: 추신: “size” 태그는 TMPro나 UI 툴킷의 글꼴 스케일 태그와 충돌을 피하기 위해 “size”가 아닌 “incr”로 불립니다


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