# 内置效果列表

这是我们创建的默认/内置数据库，已经可用（导入“Samples”文件夹！）并包含许多可在游戏中使用的效果。

{% hint style="info" %}
你也可以随时创建自己的效果！

* [创建你自己的效果](/text-animator-unity/3.x-zh/zi-ding-yi/chuang-jian-ni-zi-ji-de-xiao-guo.md)
* [编写自定义效果（C#）](/text-animator-unity/3.x-zh/bian-xie-zi-ding-yi-lei/bian-xie-zi-ding-yi-xiao-guo-c.md)
  {% endhint %}

{% hint style="success" %}
自 Text Animator for Unity 3.0 起，任何效果都可以作为出现、持续和消失来播放，并且你也可以让它们只播放一次或基于其他条件播放！
{% endhint %}

你也可以使用 [修饰符](/text-animator-unity/3.x-zh/xiao-guo/ru-he-bian-ji-xiao-guo/xiu-shi-fu.md)，允许你单独更改行为效果的特性。

<table data-view="cards"><thead><tr><th></th><th>标签</th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><strong>钟摆</strong></td><td>pend</td><td><a href="/files/8d2bd2f8055c55f6f9c18fcb3710779586ac367a">/files/8d2bd2f8055c55f6f9c18fcb3710779586ac367a</a></td></tr><tr><td><strong>摆动（下垂）</strong></td><td>dangle</td><td><a href="/files/62876ddd8ace702c7ae3b9647baa4d98f41c961c">/files/62876ddd8ace702c7ae3b9647baa4d98f41c961c</a></td></tr><tr><td><strong>淡入淡出</strong></td><td>fade</td><td><a href="/files/b99973e50ed5e287cf5755f9f5e652f9b3ffcba8">/files/b99973e50ed5e287cf5755f9f5e652f9b3ffcba8</a></td></tr><tr><td><strong>彩虹</strong></td><td>rainb</td><td><a href="/files/921aedc31ce42c9336d6e899981772b7903ea2d0">/files/921aedc31ce42c9336d6e899981772b7903ea2d0</a></td></tr><tr><td><strong>旋转</strong></td><td>rot</td><td><a href="/files/e9d3bd5135fa42dae8a6e31bfebbb46a6d33c4b8">/files/e9d3bd5135fa42dae8a6e31bfebbb46a6d33c4b8</a></td></tr><tr><td><strong>反弹</strong></td><td>bounce</td><td><a href="/files/2043c63bcc31f977469df1c3e5c8c37ccb6d092d">/files/2043c63bcc31f977469df1c3e5c8c37ccb6d092d</a></td></tr><tr><td><strong>滑动</strong></td><td>slideh</td><td><a href="/files/4585892ef6cbf721fc7e5a89a4793e20fac71efb">/files/4585892ef6cbf721fc7e5a89a4793e20fac71efb</a></td></tr><tr><td><strong>摆动</strong></td><td>swing</td><td><a href="/files/2a9d8548432fed070f7a8ad7d6f12105c2b17712">/files/2a9d8548432fed070f7a8ad7d6f12105c2b17712</a></td></tr><tr><td><strong>波动</strong></td><td>wave</td><td><a href="/files/394c43b9c3b646b494629c7cdac07061ca378e81">/files/394c43b9c3b646b494629c7cdac07061ca378e81</a></td></tr><tr><td><strong>放大</strong></td><td><a data-footnote-ref href="#user-content-fn-1">incr</a></td><td><a href="/files/14ef11d4bad414d4644cd9c4410f9c2c2ed478a4">/files/14ef11d4bad414d4644cd9c4410f9c2c2ed478a4</a></td></tr><tr><td><strong>抖动</strong></td><td>shake</td><td><a href="/files/2bcec6c3878684cdeefc7ada2598bee1edad9f66">/files/2bcec6c3878684cdeefc7ada2598bee1edad9f66</a></td></tr><tr><td><strong>摆动（微幅）</strong></td><td>wiggle</td><td><a href="/files/5ab8dbe36e5e1bb96d71bb28849724044401e919">/files/5ab8dbe36e5e1bb96d71bb28849724044401e919</a></td></tr></tbody></table>

### 术语表

<table><thead><tr><th>修饰符 ID</th><th width="202">修饰符数值</th><th width="134">名称</th><th>换句话说</th></tr></thead><tbody><tr><td>a</td><td>浮点数，例如：3</td><td>振幅</td><td>效果强度</td></tr><tr><td>s</td><td>浮点数，例如：3</td><td>速度</td><td>速度</td></tr></tbody></table>

* `标签`：代表效果标签，在其类别中是唯一的（例如 \<shake>）

[^1]: 附注："size" 标签被命名为 "incr" 而不是 "size"，以避免与 TMPro 或 UI toolkit 的字体缩放标签冲突


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