Writing Custom Actions (C++)
Actions Base Class
UCLASS(Blueprintable)
class ACustomAction : public AActionActorBase
{
//[...]DoAction Method
void ACustomAction::DoAction_Implementation()
{
//[...]
//Use inherited and already initialized variables:
//FActionMarker ActionMarker
//UTypewriterCore* TypewriterRef
//FTypingInfo TypingInfo
//At the end always call TypewriterRef->CompleteCurrentAction()
//to signal the typewriter to resume typewriting
}