> For the complete documentation index, see [llms.txt](https://docs.febucci.com/text-animator-unreal/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.febucci.com/text-animator-unreal/other/requirements-and-limitations.md).

# Requirements & Limitations

Text Animator is a very powerful tool with very few requirements and limitations. **Please read them here before purchasing.**

## Requirements <a href="#requirements" id="requirements"></a>

{% hint style="warning" %}
In order to work, “Text Animator for Unreal” needs the following:

* Unreal 5.5.4 or above
  {% endhint %}

## Integrations <a href="#integrating-third-party-dialogue-systems-and-plugins" id="integrating-third-party-dialogue-systems-and-plugins"></a>

Integrating third party dialogue systems and plugins

{% hint style="info" %}
Learn beforehand which third party asset is already integrated here: [Integrated Plugins & Dialogues Systems](/text-animator-unreal/integrations/integrated-plugins-and-dialogues-systems.md)
{% endhint %}

***

## Limitations <a href="#limitations" id="limitations"></a>

This is what the asset cannot *(currently)* achieve.

<details>

<summary>Removing tags when uninstalling the package</summary>

As known if you uninstall this plugin you must remove all of its tags manually from your dialogues.

{% hint style="success" %}
If you’re worried about this *for any reason,* **you could set the plugin to use ‘fallback effects’** only (which are applied **to the entirety of the text** without requiring any tag) and everything will be left untouched in case you remove the plugin. Yay!
{% endhint %}

</details>

<details>

<summary>Using \r and \b</summary>

You can’t erase or replace *parts* of the text midtime.

❌ Backspaces (e.g. , `\b` ) are currently not supported

✔️ You can erase/change/replace the **entire** text midtime, and/or hide specific parts of the text.

</details>

***

{% hint style="info" %}
Please also read the [Frequently Asked Questions](/text-animator-unreal/other/frequently-asked-questions.md)for common questions. Thanks!
{% endhint %}


---

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