Requirements & Limitations

You can find here all the requirements and limitations of this asset. Please read carefully! (We're able to provide support only for what's compatible and written in this page. Thanks!)

Godot Version

This addon has been tested and supports:

  • Godot 4.5.X

Platforms

Outline works on the following platforms:

  • Windows

  • MacOs

  • Linux

  • VR (Win, macOs, Linux)

  • WebGL

The asset has not been tested yet with (but should work without issues):

  • Mobile (Android & iOs)

  • Console

Languages

This addon is written in GDScript and it supports both the GDScript and .NET version of Godot.

  • GDScript

  • C#

Outlines

Some outlines work best for specific types of objects. Please read their pages to discover more, and what is suggested or produces the best results. Thanks!

Duplicating outlines

When duplicating nodes with outline, the material remain linked resulting in a shared outline properties. To unlink the outlines, select the duplicate then clear and re-add the outline.

Changing mesh

If a MeshInstance3D's mesh changes, the relative outline doesn't update automatically. You need to clear and re-add the outline.


If you encounter any bug or have any request, please make sure to visit our Support page.

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