Requirements & Limitations
You can find here all the requirements and limitations of this asset. Please read carefully! (We're able to provide support only for what's compatible and written in this page. Thanks!)
Godot Version
This addon has been tested and supports:
✅ Godot 4.5.X
Platforms
Outline works on the following platforms:
✅ Windows
✅ MacOs
✅ Linux
✅ VR (Win, macOs, Linux)
✅ WebGL
The asset has not been tested yet with (but should work without issues):
❓Mobile (Android & iOs)
❓Console
Languages
This addon is written in GDScript and it supports both the GDScript and .NET version of Godot.
✅ GDScript
✅ C#
Outlines
Some outlines work best for specific types of objects. Please read their pages to discover more, and what is suggested or produces the best results. Thanks!
Duplicating outlines
When duplicating nodes with outline, the material remain linked resulting in a shared outline properties. To unlink the outlines, select the duplicate then clear and re-add the outline.

Changing mesh
If a MeshInstance3D's mesh changes, the relative outline doesn't update automatically. You need to clear and re-add the outline.
If you encounter any bug or have any request, please make sure to visit our Support page.
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