3D outline reference
enum OUTLINE_TYPE {
## Add an outline to the non-occluded parts of the mesh
VISIBLE = 0,
## Add an outline only to the occluded parts of the mesh
HIDDEN = 1,
## Add a complete outline to the mesh
FULL = 2,
## Add a silhouette to the occluded parts of the mesh
SILHOUETTE = 3,
## Add a silhouette and an outline to the mesh
OUTLINE_SILHOUETTE = 4
}OutlineUtils3D.add_outline(...)Outline Utility Functions
MeshInstance3D get_outline_or_null(_node: Node3D) staticVariant get_outline_type_or_null(_outline: MeshInstance3D) staticOutline Management
Basic Style Settings
Emission Settings
Distance Fade Settings
Texture Settings
Visibility Control
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