> For the complete documentation index, see [llms.txt](https://docs.febucci.com/text-animator-godot/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.febucci.com/text-animator-godot/effects/add-effects-to-your-texts/modifiers.md).

# Modifiers

**Modifiers let you change the characteristics of your effects individually**, and can be used in all effects categories.

<details>

<summary>Example: make an effect three time stronger than default</summary>

You could have an effect that is stronger than the previous one, but still in the same dialogue line, like “I was `<wiggle>`strong`</wiggle>`… but now I’m`<wiggle a=3>` three times stronger`</wiggle>`!!!”

<figure><img src="/files/FfPBgZEAnpqz0YNoMPfo" alt=""><figcaption></figcaption></figure>

</details>

“**Modifiers**” **multiply the relative value;** this way you can easily know how much stronger/weaker a modified effect will result compared to the base one *(for this reason, a modifier of “1” will return the same result of a base value)*.

All Modifiers are structured like this: **`[effectID modifierID=modifierValue]`** and you can also use multiple of them separated by a space (eg. `[wiggle a=2 f=4]`).

You can read a list of all the available modifiers for each effect: [Built-in effects list](/text-animator-godot/effects/built-in-effects-list.md)

* Example for Appearances effects: `{fade d=3}`.

Some extra notes:

{% hint style="warning" %}
If you write identical attributes in the same rich text tag, only the last one will take effect.

***

Example: "`[wiggle f=1 a=2 a=3]`" is the same as writing "`[wiggle f=1 a=3]"`, as the first "a" attribute gets overwritten by the last.&#x20;
{% endhint %}

{% hint style="danger" %}
Be sure to remove spaces between the modifierID, the ‘=’ symbol and its value

***

* ❌ Wrong: `[wiggle f = 3]`
* ✅ Correct: `[wiggle f=3]`
  {% endhint %}

You can also use modifiers for default effects!

<figure><img src="/files/NzDdRF3bD7PcPbtXQO2H" alt=""><figcaption><p>Modifiers applied to a fallback effect</p></figcaption></figure>
