Built-in effects list

Here’s a list of all built-in effects ready to use in your games. (To add effects in your texts, visit here Add effects to your texts). You can also create your own effects: Create your own effects.

Behaviors

Behavior Effects animate letters continuously during time, after the letter has been shown.

You can also use Modifiers, which let you change the characteristics of your Behavior effects individually Modifiers.

Cover

Pendulum Tag: [pend] Modifiers: a, f, w

Cover

Dangle Tag: [dangle] Modifiers: a, f, w

Cover

Tag: [fade] Modifiers: d

Cover

Rainbow Tag: [rainb] Modifiers: f, w

Cover

Rotate Tag: [rot] Modifiers: f, w

Cover

Bounce Tag: [bounce] Modifiers: a, f, w

Cover

Slide Tag: [slide] Modifiers: a, f, w

Cover

Swing Tag: [swing] Modifiers: a, f, w

Cover

Wave Tag: [wave] Modifiers: a, f, w

Cover

Increase Size Tag: [incr] Modifiers: a, f, w

Cover

Shake Tag: [shake] Modifiers: a, d

Cover

Wiggle Tag: [wiggle] Modifiers: a, f

Glossary

Modifier ID
Modifier Value
Name
Modifier Value

a

floating point number, example: 3

amplitude

effect's strength

f

floating point number, example: 3

frequency

speed

w

floating point number, example: 3

wave size

how uniform is the effect applied to letters

d

floating point number, example: 3

delay

delay of the animation in seconds

  • Tag: represents the effect tag, unique in its category (eg. <shake>)

Appearances

Appearance Effects animate letters only when they’re appearing on screen. For this reason, they’re mostly used in combination with the typewriter, which shows/hides letters one after another.

Reminder: you can set default Appearance Effects in the TextAnimator node, without having to write Appearance Effects tags in each text. Set default effects to the entire text

Cover

Rotating Tag: {rot} Modifiers: a, d

Cover

Diagonal Expand Tag: {diagexp} Modifiers: bot, d

Cover

Horizontal Expand Tag: {horiexp} Modifiers: d, x

Cover

Vertical Expand Tag: {vertexp} Modifiers: bot, d

Cover

Offset Tag: {offset} Modifiers: a, d

Cover

Fading

Tag: {fade}

Modifiers: d

Cover

Size

Tag: {size}

Modifiers: a, d

Cover

Random Direction Tag: {rdir} Modifiers: a

Reminder: by default, appearances start with '{'

Glossary

Modifier ID
Modifier Value
Name
Explanation

a

floating point number, example: 3

amplitude

effect's strength

bot

0 for false, 1 for true

bottom

if ana effect starts from

x

-1 for left, 0 for middle, 1 for right

horizontal direction

the direction an effect starts from

d

floating point number, example: 3

duration

duration of the animation in seconds