# Edit effects

You can edit any effect currently being used by a Text Animator node by simply going to its Inspector -> Databases -> expand the category you’re interested in -> edit any value (or edit the resource file itself individually).

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Since Effects are stored inside **Resources**, which are “data containers” that are independent from any scene or node, you can reference them from your scripts and modify their values at any time, without needing to have a Text Animator component in your scene to access them.
