Requirements & Limitations

Learn which are the requirements for importing “Text Animator for Unity” and what are its limitations.

Text Animator is a very powerful tool with very few requirements and limitations. Please read them here before purchasing!

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Requirements

The asset works with the following UI and Unity versions:

  • Text Mesh Pro (Unity 2022.3 and up)

  • UI Toolkit ().

It also supports the new Unity input system (and the legacy one, too).


Integrations

Integrating third party dialogue systems and plugins:


Limitations

This is what the asset cannot (currently) achieve.

"Bars" are not animated (by choice)

“Bars” in texts (strikethroughs and underlines) are not animated by choice.

(Here is how animated bars look like. Since they’re not that good-looking, it’s been chosen to keep them static.)

Removing tags when uninstalling the package

As known (like TMPro), if you uninstall this package you must remove all this plugin’s tags manually from your dialogues.

👍🏻 If you’re worried about this for any reason, you could set the plugin to use ‘fallback effects’ only (which are applied to the entirety of the text without requiring any tag) and everything will be left untouched in case you remove the plugin. Yay!

Using \r and \b

You can’t erase or replace parts of the text midtime.

❌ Backspaces (e.g. , \b ) are currently not supported

✔️ You can erase/change/replace the entire text midtime, and/or hide specific parts of the text.


Frequently Asked Questions

Please also read the Frequently Asked Questionsfor common issues and how to fix them. Thanks!


Known Issues

Here are the known issue for the latest version:

  • The Actions Database might have an empty element (based on your Unity version). You should be able to drag the missing action to the database!

We are working on a fix and will update the asset as soon as possible anyways!