Built-in effects list
Here is the default/built-in database we created, which is already available (import the "Samples" folder!) and contains many effects ready to use in your games.
You can also create your own effects anytime!
Since Text Animator for Unity 3.0, any effect can be played as an Appearance, Persistant and Disappearance, and you can also play them once or based on other conditions!
You can also use Modifiers, which let you change the characteristics of your Behavior effects individually.

Pendulum
pend

Dangle
dangle

Fade
fade

Rainbow
rainb

Rotate
rot

Bounce
bounce

Slide
slideh

Swing
swing

Wave
wave

Increase Size
incr

Shake
shake

Wiggle
wiggle
Glossary
a
floating point number, example: 3
amplitude
effect's strength
s
floating point number, example: 3
speed
speed
Tag: represents the effect tag, unique in its category (eg. <shake>)