Text Animator for Unity
More ToolsTutorialsDiscord✨ Get Text Animator ✨
2.X 🇬🇧
2.X 🇬🇧
  • ❤️Welcome
    • Text Animator for Unity
    • Features
    • Games Showcase
    • Quick Start
  • ✨effects
    • Add effects to your texts
      • Modifiers
      • Styles
      • Databases
    • Preview and Edit effects
      • Dynamic Scaling
      • Time Scale
    • Built-in effects list
    • Create your own effects
      • Create effects in the Inspector
        • Curve Effects
        • Composite Effects
      • Writing Custom Effects (C#)
  • ✏️typewriter
    • Show and hide letters dynamically
    • Play sounds when a letter is shown
    • Trigger Events when typing
    • Wait Actions when typing
  • 🤝Integrations
    • Integrated Plugins & Dialogues Systems
      • Dialogue System for Unity
      • Yarn Spinner
      • Ink
      • Game Creator 2
      • Unity Localization Package
      • Playmaker
      • Unity Visual Scripting
      • Naninovel
    • How to manually integrate Text Animator
  • Extra Customization via C#
    • Writing Custom Typewriters (C#)
    • Writing Custom Actions (C#)
  • Other
    • Best Practices
    • Requirements & Limitations
    • Frequently Asked Questions
    • Support
    • Changelog
      • 2.X
      • Upgrading from 1.X to 2.X
      • 1.X
    • Scripting API
Powered by GitBook
On this page
  1. effects
  2. Create your own effects
  3. Create effects in the Inspector

Composite Effects

PreviousCurve EffectsNextWriting Custom Effects (C#)

Last updated 8 months ago

This Scriptable lets you combine multiple effects together, under a single Effect Tag (of course you can assign any animation, including built-in ones). For example having both a “shake” and “wave” animations with specific parameters, that you can later use with <style0>.

Composite With Emission

Same as above, but you also have an “Emission” module that lets you control the effect intensity through time.

This is pretty useful in case you have an animation that is usually designed to be infinite, like the “Shake” behavior effect, but you’d like to convert it to an Appearance/Disappearance one (thus, having it to play only in one cycle and with an emission from 1 to 0).

✨
text animator composite style0
built-in shake effect with intensity curve