Game Creator 2
Last updated
Last updated
From version 2.13.43, and requires the Dialogue 2 module from 2.4.13.
Use TextMeshPro instead of Unity's built-in Text.
On the dialogue prefab that you will use for your dialogues, set the TMPro text and add the components "TextAnimator_TMP" and "TypewriterByCharacter" (or "TypewriterByWord"). to your dialogue text.
Remember to use Text Animator's typewriter (instead of GC2's one) if you want to use all events/actions features, otherwise only add a TextAnimator - TMP component.